Bio
Alison Harvey is Associate Professor in the Communications program at Glendon College, York University and the Director of the Institute for Research on Digital Literacies. She is the Principal Investigator of the SSHRC-funded Insight grant on “The role and impact of mentorship for equity, diversity, and inclusion in tech”, and the author of Gender, Age, and Digital Games in the Domestic Context (2015, Routledge) and Feminist Media Studies (2019, Polity). Her work has also appeared in a range of interdisciplinary journals, including most recently in Feminist Media Studies; Diversity & Inclusion Research, Global Media & China, and New Media & Society. She served as the president of the Canadian Game Studies Association from 2023-2025.
Intérêts de recherche
Inclusivity; media; digital culture; labour; games; tech;
Publications
Harvey, A., Chung, E., and Fisher, S. (2025.) “Situating and Sustaining Feminist Action: Lessons from Digital Games Inclusivity Organizing.” Feminist Media Studies. https://doi.org/10.1080/14680777.2025.2493114
Harvey, A., Shepherd, T., Rudnicka-Lavoie, D. and Mohabir, E. (2025.) “Best Practice or Buzzword? The Opportunities and Challenges of Mentorship for EDI in Creative Technology.” Diversity & Inclusion Research. http://dx.doi.org/10.1002/dvr2.70017
Harvey, A. (2025.) “‘There’s Nothing Written About It’: Disciplinarity, Regionality, and the Ghosts Haunting Game Studies.” Historiographies of Game Studies: What It Has Been, What It Could Be, Alisha Karabinus, Carly A. Kocurek, Cody Mejeur & Emma Vossen. Punctum.
Gordon, K., Sooknanan, V., Emembolu, I. Gouglas, S. Harvey, A., Weststar, J. and Whitson, J. (2024.) “Building Equitable and Sustainable Game Development Education.” ADE for Games: Approaches to Anti-Racism, Decolonization, Equity, Diversity, and Inclusion in Games Research and Creation, Daniel Harley & Gerald Voorhees. Play Story Press, pp. 42-48.
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